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Console makers brace for war -- again
May 18 2005, 08:07 PM

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LOS ANGELES, California (CNN) -- Gaming behemoths Microsoft, Sony and Nintendo took the wraps off their respective next-generation gaming machines on the eve of the 2005 Electronic Entertainment Expo, or E3.
Each company touted superior hardware that can deliver photorealistic graphics, enveloping surround sound, more immersive gaming worlds to roam in, and online community features designed to further the interactive experience.
Here is a sneak peek at what to expect:
Playstation 3
Industry leader Sony unveiled its PlayStation 3, or PS3, in one of three colors: white, black and silver.
This "super computer for computer entertainment," in the words of Ken Kutaragi, president and CEO of Sony Computer Entertainment, runs on a new processor technology called Cell, which is capable of displaying movie-like graphics that are completely interactive.
The PS3 -- which looks a lot like the PS2 but with more futuristic-looking controllers -- will be backward compatible to play all existing PlayStation and PS2 titles. (Full story)
After hearing a lengthy discussion of the PS3's mathematical capabilities, the audience was wowed with several in-game demonstrations.
From developers Epic Games, we saw a fiery battle between a robot and a weathered soldier reminiscent of the climactic battle in Terminator 2.
To prove it wasn't a movie, programmer Tim Sweeney paused the action and moved the camera around the characters and the environment.
Another impressive demo was EA Sports' "Fight Night: Round 3," a brutally realistic round between two heavyweights. Each boxer's faces showed varied emotions, sweat and blood sprayed onto the mat, and muscle and bone seemed to move under the skin with each body blow.
Xbox 360
Not unlike a pre-emptive mortar strike in a round of "Halo 2," Microsoft told the world about its next-generation Xbox 360 machine a few days before the E3 Expo. Microsoft maintained its buzz with a flashy press conference and with a few aces up its sleeve.
For one, Microsoft's Robbie Bach, senior vice president and chief Xbox officer (yes, that's his real title), announced what many gamers had hoped for -- the Xbox 360 will be backward compatible.
But Bach would only confirm that the console will be "backward compatible with top-selling Xbox games," an ambiguously worded promise that could mean only select Xbox titles will work on the Xbox 360.
Microsoft said the console will have 25 to 40 titles at launch and that game developers around the world are working on more than 160 titles for 2006. (Full story)
The Xbox 360 delivers high-resolution gaming, multi-channel surround sound and wireless technologies such as cable-free controllers and a slot for a Wi-Fi card to hop onto an existing wireless network.
Bach talked about the Xbox Live experience, such as the ability to receive an invitation from a friend to play a round of "Project Gotham Racing 3" while watching a football game.
Other features include the ability to purchase content in the Xbox Live Marketplace, a Spectator gaming mode for those who would rather watch and learn than compete, video chat, the ability to share photos and listen to music from an MP3 player, and the capability to download episodic content, game demos and trailers.
Nintendo Revolution
"You say you want a revolution?" asked Satoru Iwata, president of Nintendo, at the company's pre-E3 press conference, who then lifted up its next-gen console in the air.
The crowd roared with applause at the small black and shiny unit that is roughly the size of three DVD cases stacked on top of one another.
Code-named the Nintendo Revolution, this machine is two to three times more powerful than the Nintendo GameCube and will include wireless controllers.
The unit will also be backward compatible with GameCube titles and can wirelessly go online for multi-player matches and downloadable games.
The latter may be Nintendo's "killer app," since it includes virtually any past Nintendo console game in the company's 20-year history. (Full story)
Nintendo, which is running in third place behind the PS2 and Xbox, says the tag line for its new machine is "All Access Games."
"We will attract hardcore gamers, but we will also attract casual gamers and even new gamers," said the charismatic Reggie Fils-Aime, Nintendo of America's executive vice president of sales and marketing.
Nintendo showed off a new type of Nintendo DS game called "Electroplankton," a title that combines music and gaming by playing around with organic-like creatures and guiding their behavior.
Nintendo's legendary game designer, Shigeru Miyamoto, made an appearance to demonstrate his latest pet project -- a Nintendo DS game called "Nintendogs" that is all the rage in Japan, with more than 400,000 units sold in just one month.
In this life simulation, gamers can play, train and raise a virtual dog by using the bundled stylus pen, voice commands and wireless connectivity with other Nintendo DS systems.
Nintendo also held up the Game Boy Micro, a tiny portable gaming system that plays Nintendo Game Boy Advance titles with a much brighter screen than its predecessors and offers the ability to customize its appearances by changing its faceplates.
Finally, attendees were treated to a trailer to the next chapter in the popular Zelda fantasy role-playing game series. "The Legend of Zelda: Twilight Princess," for the Nintendo GameCube, revealed an older and more detailed Link who must battle evil to save a kingdom.
Source :: CNN.com / Technology
May 18 2005, 08:08 PM

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May 19 2005, 08:12 AM

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Jun 18 2005, 06:19 PM
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Oct 22 2005, 06:58 AM
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Maybe i will have a beter opinion when they come out in market.
Thank you for the news Washamur.
May 18 2006, 03:56 AM
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Finally, the wait is over. Sony unveiled on Monday the long awaited details about its new gaming console called PlayStation 3.
The new PlayStation will come with wireless networking capability, a detachable 2.5-inch hard drive, six USB ports and Bluetooth support, allowing up to seven wireless controllers to connect to the unit at the same time. It also will support the Blu-Ray format, which can store up to 50 gigabytes of data per disc. Its Cell processor will power the system, which will support high-definition picture quality.
Like the Xbox 360, the Cell processor will also run at 3.2GHz, but it boasts performance of an incredible 2.18 teraflops, more than double compared to what Microsoft announced for Xbox 360. Sony said its PS3 would be 35 times more powerful than PlayStation 2.
Backing it up is 256MB of XDR RAM which runs alongside 256MB of dedicated GDDR 700MHz VRAM. Graphics are courtesy of nVidia which has developed a chip called the RSX Reality Synthesizer that the company brags has more rendering horsepower than two GeForce 6800 chipsets combined.
The new console, to be available next spring, is also intended to serve as the centerpiece of a home digital entertainment setup. The PlayStation 3 will also be able to play games developed for the two previous versions of PlayStation.
The PlayStation 3 has also a new, stylish design, which is looking better than Xbox 360. The PS3 also chooses to ignore the Xbox 360’s swappable front panels in favour of three classic electronics colour choices: white, silver or black.
The only missing thing is the price, which will be announced probably at E3 Expo.
This post has been edited by Deathlord: May 18 2006, 03:57 AM
May 18 2006, 03:58 AM
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THE NIVIDIA RSX SPECS
While Xbox 360 will integrate a graphic chipset form ATI, PlayStation 3 is going to be powered by a new NVIIDIA graphics processor.
As NVIDIA announced at the press conference held by Sony Computer Entertainment, the new graphics processor for PlayStation 3, codenamed "RSX," will connect directly to Cell, the advanced microprocessor developed by IBM, Sony Group, and Toshiba.
"PlayStation 3 will be the most important computer entertainment and digital media platform of the decade," added Jen-Hsun Huang, president and CEO, NVIDIA. "The combination of Cell and RSX will enable the creation of next-generation real-time 3D imagery that will take your breath away."
During the press conference, Mr. Huang demonstrated examples of graphics breakthroughs that will be available to future PLAYSTATION 3 developers and end-users. His presentation included real-time demos created by NVIDIA as well as a new demo developed by Epic Games. The demos illustrate how RSX will enable PlayStation 3 games to realize stunning immersive and interactive environments, compelling and believable characters, and experiences beyond what was previously thought possible.
"RSX is jointly developed by NVIDIA, the number one company in PC graphics, and Sony Computer Entertainment, the leader in computer entertainment," said Ken Kutaragi, president and group CEO, Sony Computer Entertainment Inc. "This cutting-edge graphics processor will give freedom in graphics expression and accelerate the fusion of entertainment content."
RSX will be the most sophisticated graphics processor ever built, representing 1500 person-years of investment. When combined with Cell, it will provide an astounding two teraflops of floating point horsepower. A measure of the extraordinary processing power of RSX compared to current-generation game consoles is the numbers of transistors it will contain: 300 million. This is more than the total number of transistors in both the central processing units and the graphics processing units of the three leading current-generation systems, combined.
RSX will be manufactured at Sony Group's Nagasaki Fab2 as well as OTSS (joint fabrication facility of Toshiba and Sony).
Nov 25 2006, 02:51 PM
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A guy goes over to his friend's house, rings the bell, and the wife answers.
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A while later Tony arrives home and his wife says "You know, your weird friend Chris came over. "
Tony thinks about this for a second and says "Well did he drop off the 200 bucks he owes me?"
phentermine
Nov 26 2006, 02:19 AM

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